Ryu Aburame
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Ryu Aburame
Name: Ryu Aburame
Age: 16
Height: 5'11'
Weight: 164 pounds
Hair Color: Black
Eye color: Brown
Village: Leaf
Element: Fire/Lightning
Rank: Chuunin
Specialities: Ninjutsu
Clan Jutsu
(E-Rank)
Kikaichu no Jutsu (Destruction Bug Host Technique)
Rank: E
This allows the user the control the kikaichu in the use for their techniques. he bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique.
All Aburame start with this. It has no combat effect.
Kikaichu no Jutsu (Destruction Bug Host Technique)
Rank: E
This allows the user the control the kikaichu in the use for their techniques. he bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique.
All Aburame start with this. It has no combat effect.
Kikaichu no Jutsu (Destruction Bug Host Technique)
Rank: E
This allows the user the control the kikaichu in the use for their techniques. he bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique.
All Aburame start with this. It has no combat effect.
(D-Rank)
Mushikawarimi no Jutsu (Bug Replacement Technique)
Rank: D
Description: The user performs the Substitution using bugs pre-placed in a battle, allowing them to switch places rapidly.
Same effect as substitution.
Mushikawarimi no Jutsu (Bug Replacement Technique)
Rank: D
Description: The user performs the Substitution using bugs pre-placed in a battle, allowing them to switch places rapidly.
Same effect as substitution.
Tandokunonarabi Mushi Ryuuki (Single Line Bug Projection)
Rank: D
Description: The user extends a single arm, sending out one solid wave of bugs that attempt to attack the enemy.
1d10 damage
(Dm Dersy)
Bug Grappling
Rank: D
Description: The user extends both arms, sending bugs out rapidly to grapple them.
Holds target for 1d4/2(rounded up) rounds.
(Dm Sasuke)
(C-Rank)
Yoroi no Mushi no Jutsu (Armor of Bugs Technique)
Rank: C
Description: The user performs the handseals, coating his or her entire body in a thick layer of kikaichu in an attempt to reduce incoming damage. Does not work against higher level jutsu, however, which will puncture right through it.
It can be done automatically. When used, it gives dr 3 to the oncoming D or C rank attack.
(Dm Gaara)
Nibainarabi Mushi Ryuuki (Double Line Bug Projection)
Rank: C
Description: The user extends both arms, sending out two solid waves of bugs at their opponent.
2d8 Damage Only 1 target.
(Dm Dersy)
Mushi Yose no Jutsu (Bug Gathering Technique)
Rank: C
Description: The user performs the handseals and then extends both arms. Any bug within 20 meters begins to make their way to the user as fast as they can. They will then use those bugs with their kikaichu to attack the opponent.
Gives the user +1d4 to their wisdom rolls for 1d6 rounds.
(Dm Kisame)
Mushikabe no Jutsu (Bug Wall Technique)
Rank: C
Description: The user performs the handseals and then extends both arms. Immediately a swarm of bugs launching forward towards the opponent’s attack comes out from the user’s arms. The wall is thick and can be made long, perhaps at maximum ten feet wide and ten feet tall. This wall is made generally to protect allies from enemy jutsu and projectiles.
This can protect the user and up to one nearby person, if successful. It will not block B,A or S rank moves.
(Dm Naruto)
Mishi Nijuurasen no Jutsu (Bug Double Helix Technique)
Rank: C
Description: The user performs the handseals and then extends both arms before crossing them suddenly across their chest. Bugs then rush out of the user’s arms and move upwards before they start crisscrossing, forming a double-helix. The helixes then split apart, each one chasing down a different opponent. This can be used on a single ninja to attack him from two directions at once as well.
Can Target 2 people, doing 1d8 to each. If used on one target, it does 2d8 damage.
(Dm Sasuke)
Mushi Ame no Jutsu (Bug Rain Technique)
Rank: C Rank
Effect: Creates a cloud of kikai far above the battle ground that will be left alone. It will begin to slowly drop the kikai contained within the cloud, causing it to "rain" the bugs, whom, if they fall near or onto the opponent, will begin to attack.
This move is undodgeable. It must be blocked with jutsu or just in general. The bugs do 2d8 damage.
(Dm Dersy)
Mishu Kouchisho no Jutsu (Bug Prison Technique)
Rank: C Rank
Effect Causes kikai to sorround the enemy, without touching them, and encloses them. The shape of the prison may be changed and fitted to the user's liking.
If it connects, it holds the target for as long as the user concentrates on holding them. (as in each turn is used to concentrate on holding their opponent.) It can be broken with a str check v.s the connecting DC. It lasts a maximum of 1d6 rounds.
(Dm Anko)
(B-Rank)
Mushi Shussan Kyoubou (Bug Birth Frenzy)
Rank: B
Description: The user performs the handseals and then extends their hands forward. Chakra is released, causing all the female bugs that the chakra comes into contact with to reproduce at a massive scale, creating a new swarm of bugs.
This increases bug jutsu damage by +1d6 for 1d8 rounds
(Dm Dersy)
Mushi Ryuusei no Jutsu (Bug Meteor Technique)
Rank: B Rank
Effect: As the user raises his or her hand to the sky, a large amount of kikai will begin to gather and compress into a large, compact sphere, around thirty meters in diameter. When the user lowers his or her hand so that it is pointed towards the target, the large "meteor" will begin to fall towards the target. As the kikai hit the ground, they will send a circular wave of kikai around as the rest of the "meteor" makes contact with the ground.
Does 3d8 damage to one target.
(Dm Kisame)
(A-Rank)
(S-Rank)
Age: 16
Height: 5'11'
Weight: 164 pounds
Hair Color: Black
Eye color: Brown
Village: Leaf
Element: Fire/Lightning
Rank: Chuunin
Specialities: Ninjutsu
Clan Jutsu
(E-Rank)
Kikaichu no Jutsu (Destruction Bug Host Technique)
Rank: E
This allows the user the control the kikaichu in the use for their techniques. he bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique.
All Aburame start with this. It has no combat effect.
Kikaichu no Jutsu (Destruction Bug Host Technique)
Rank: E
This allows the user the control the kikaichu in the use for their techniques. he bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique.
All Aburame start with this. It has no combat effect.
Kikaichu no Jutsu (Destruction Bug Host Technique)
Rank: E
This allows the user the control the kikaichu in the use for their techniques. he bugs feed and live off the Chakra which the body stores and in return the Ninja gets to control and command the bugs, using them as their primary fighting technique.
All Aburame start with this. It has no combat effect.
(D-Rank)
Mushikawarimi no Jutsu (Bug Replacement Technique)
Rank: D
Description: The user performs the Substitution using bugs pre-placed in a battle, allowing them to switch places rapidly.
Same effect as substitution.
Mushikawarimi no Jutsu (Bug Replacement Technique)
Rank: D
Description: The user performs the Substitution using bugs pre-placed in a battle, allowing them to switch places rapidly.
Same effect as substitution.
Tandokunonarabi Mushi Ryuuki (Single Line Bug Projection)
Rank: D
Description: The user extends a single arm, sending out one solid wave of bugs that attempt to attack the enemy.
1d10 damage
(Dm Dersy)
Bug Grappling
Rank: D
Description: The user extends both arms, sending bugs out rapidly to grapple them.
Holds target for 1d4/2(rounded up) rounds.
(Dm Sasuke)
(C-Rank)
Yoroi no Mushi no Jutsu (Armor of Bugs Technique)
Rank: C
Description: The user performs the handseals, coating his or her entire body in a thick layer of kikaichu in an attempt to reduce incoming damage. Does not work against higher level jutsu, however, which will puncture right through it.
It can be done automatically. When used, it gives dr 3 to the oncoming D or C rank attack.
(Dm Gaara)
Nibainarabi Mushi Ryuuki (Double Line Bug Projection)
Rank: C
Description: The user extends both arms, sending out two solid waves of bugs at their opponent.
2d8 Damage Only 1 target.
(Dm Dersy)
Mushi Yose no Jutsu (Bug Gathering Technique)
Rank: C
Description: The user performs the handseals and then extends both arms. Any bug within 20 meters begins to make their way to the user as fast as they can. They will then use those bugs with their kikaichu to attack the opponent.
Gives the user +1d4 to their wisdom rolls for 1d6 rounds.
(Dm Kisame)
Mushikabe no Jutsu (Bug Wall Technique)
Rank: C
Description: The user performs the handseals and then extends both arms. Immediately a swarm of bugs launching forward towards the opponent’s attack comes out from the user’s arms. The wall is thick and can be made long, perhaps at maximum ten feet wide and ten feet tall. This wall is made generally to protect allies from enemy jutsu and projectiles.
This can protect the user and up to one nearby person, if successful. It will not block B,A or S rank moves.
(Dm Naruto)
Mishi Nijuurasen no Jutsu (Bug Double Helix Technique)
Rank: C
Description: The user performs the handseals and then extends both arms before crossing them suddenly across their chest. Bugs then rush out of the user’s arms and move upwards before they start crisscrossing, forming a double-helix. The helixes then split apart, each one chasing down a different opponent. This can be used on a single ninja to attack him from two directions at once as well.
Can Target 2 people, doing 1d8 to each. If used on one target, it does 2d8 damage.
(Dm Sasuke)
Mushi Ame no Jutsu (Bug Rain Technique)
Rank: C Rank
Effect: Creates a cloud of kikai far above the battle ground that will be left alone. It will begin to slowly drop the kikai contained within the cloud, causing it to "rain" the bugs, whom, if they fall near or onto the opponent, will begin to attack.
This move is undodgeable. It must be blocked with jutsu or just in general. The bugs do 2d8 damage.
(Dm Dersy)
Mishu Kouchisho no Jutsu (Bug Prison Technique)
Rank: C Rank
Effect Causes kikai to sorround the enemy, without touching them, and encloses them. The shape of the prison may be changed and fitted to the user's liking.
If it connects, it holds the target for as long as the user concentrates on holding them. (as in each turn is used to concentrate on holding their opponent.) It can be broken with a str check v.s the connecting DC. It lasts a maximum of 1d6 rounds.
(Dm Anko)
(B-Rank)
Mushi Shussan Kyoubou (Bug Birth Frenzy)
Rank: B
Description: The user performs the handseals and then extends their hands forward. Chakra is released, causing all the female bugs that the chakra comes into contact with to reproduce at a massive scale, creating a new swarm of bugs.
This increases bug jutsu damage by +1d6 for 1d8 rounds
(Dm Dersy)
Mushi Ryuusei no Jutsu (Bug Meteor Technique)
Rank: B Rank
Effect: As the user raises his or her hand to the sky, a large amount of kikai will begin to gather and compress into a large, compact sphere, around thirty meters in diameter. When the user lowers his or her hand so that it is pointed towards the target, the large "meteor" will begin to fall towards the target. As the kikai hit the ground, they will send a circular wave of kikai around as the rest of the "meteor" makes contact with the ground.
Does 3d8 damage to one target.
(Dm Kisame)
(A-Rank)
(S-Rank)
xninja- Number of posts : 10
Age : 44
Location : In your pants
Registration date : 2008-12-13
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