Dopplegangers

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Dopplegangers

Post  Avalon on Sun Dec 28, 2008 4:07 am

I would like to know the exact rules pertaining to shadow dopplegangers, and bushin as well, whether its the same jutsu on an advanced level or one altogether and how many can be created.

Please and thank you ^^
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Re: Dopplegangers

Post  umu on Sun Dec 28, 2008 8:11 am

shadow bushino have 1hp and same stats as you, they go right after you BUT they cant go at the same tern the were somoned,
normal bushino are illusions and also go poof after they are hit but they themselfs cant dmg

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Re: Dopplegangers

Post  Karasu Hiei on Sun Dec 28, 2008 12:01 pm

umu wrote:shadow bushino have 1hp and same stats as you, they go right after you BUT they cant go at the same tern the were somoned,
normal bushino are illusions and also go poof after they are hit but they themselfs cant dmg

Actually Umu a shadow bunshin -does- go the same turn it's summoned, the user just spends his action to create it and then it goes right after he does.

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Re: Dopplegangers

Post  umu on Sun Dec 28, 2008 2:00 pm

no it dosent, unless the rules chenged. ask Tobbe

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Re: Dopplegangers

Post  Fuuton-sensei on Sun Dec 28, 2008 6:29 pm

http://nwnnaruto.forumotion.net/rules-f1/rp-fight-rules-t30.htm

Bunshins:

Creating a s Clone takes 1 round to do. With this technique, you can create 1 clone at Chunin level, and 2 at Joinin level. Once you have your clone, it acts like another person, giving you an extra action. Your shadow doppelganger(s) will go directly after you go. Their stats are your stats. If the clone gets hit, it gets dissipated.
The person attacking the person with the clone out has to roll a d6 if they connect. When 2 clones are out, if they roll a 1-3…they hit the real person. If they roll a 4-6, they hit the shadow doppelganger. When two are out, 1-2 is the real person, 3-4 is clone 1, 5-6 is clone 2. This extra roll doesn’t apply to those with Sharingan.

and only solid clones can attack.. like bug, shadow,fire.earth.water , sand etc clones. normal bunshins are just illusions.. each solid clone is 8 chakra.. non solid is 4chakra.
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Re: Dopplegangers

Post  Avalon on Sun Dec 28, 2008 7:18 pm

"When 2 clones are out, if they roll a 1-3…they hit the real person. If they roll a 4-6, they hit the shadow doppelganger. When two are out, 1-2 is the real person, 3-4 is clone 1, 5-6 is clone 2. This extra roll doesn’t apply to those with Sharingan."


Im sorry that doesn't make sense to me, could you clarify? and is this a jutsu you gain at Rank or are you taught it?
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Re: Dopplegangers

Post  jeric2052 on Sun Dec 28, 2008 10:36 pm

If someone goes to attack you then they must roll to see if the "you" they are attacking is a clone or the real you. so i throw a kunai at aky so now i roll to see if the aky i threw a kunai at is him or one of the other two... i roll and lets say i get a 6 so i hit a clone *poof* its used to determine if the one i'm attacking if the real aky or just another clone
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Re: Dopplegangers

Post  Avalon on Sun Dec 28, 2008 11:24 pm

"When 2 clones are out, if they roll a 1-3…they hit the real person. If they roll a 4-6, they hit the shadow doppelganger. When two are out, 1-2 is the real person, 3-4 is clone 1, 5-6 is clone 2."

that part right their
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Re: Dopplegangers

Post  DM Dersy on Sun Dec 28, 2008 11:31 pm

probably a typo.

When 1 clone is out, if they roll a 1-3…they hit the real person. If they roll a 4-6, they hit the shadow doppelganger. When two are out, 1-2 is the real person, 3-4 is clone 1, 5-6 is clone 2.

that is what it is meant to say.

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Re: Dopplegangers

Post  Avalon on Sun Dec 28, 2008 11:31 pm

ok and my othr question, whether its taught or acquired?
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Re: Dopplegangers

Post  DM Dersy on Sun Dec 28, 2008 11:37 pm

the solid is taught, the illusion is academy and is already known.

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Re: Dopplegangers

Post  Avalon on Sun Dec 28, 2008 11:40 pm

thanks D
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Re: Dopplegangers

Post  DM Anko on Mon Dec 29, 2008 12:22 am

Technically, the way the rules are written, you can't use either clones until your Chunin rank.
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Re: Dopplegangers

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